Berk Erdag
Feb 22, 2021

I think 3d scanning then optimizing the mesh in Maya would give the fastest and best results. I never used 3d scannig but I think it also scans the texture am I right?

Berk Erdag
Berk Erdag

Written by Berk Erdag

VFX artist writing about mostly the business side and a bit about the artistic side and some technical experiments of the VFX and CG Sector.

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