PinnedBerk Erdag·Dec 16, 2021Experiment: Testing Houdini Karma XPU in a Big SceneI’ve been trying some new things with SideFX Houdini’s new renderer called Karma. If you haven’t read my initial simple experiment about…A response icon1A response icon1
Berk Erdag·Jun 28Experiment: Using Claude AI until I make a proper Motion Graphic render inside BlenderOn my previous experiment with Claude, I looked into the very basics of using AI with Blender. You can read about it and how to install…
Berk Erdag·May 30Comparison between VFX Studios 2026 editionWhat is happening with the industry? How are all the VFX companies doing? Writers strike finished, some companies went bankrupt, industry…
Berk Erdag·May 4Experiment: Using Claude AI with BlenderOn April 29th Anthropic’s Claude was integrated into Blender with an MCP connector. So this means now anyone can tell what they want to do…A response icon2A response icon2
Berk Erdag·Apr 12Why Helldivers 2 Always Looks Like a Movie?Have you ever played or seen clips from the popular game called Helldivers 2? I have been enjoying that game for years and have always been…
Berk Erdag·Dec 26, 2025Uncommon Houdini ShortcutsI’ve been discovering some Houdini shortcuts lately and wanted to make a little post about them. I might add new ones if I discover more…
Berk Erdag·Sep 1, 2025Tips & Tricks — How to keep particles or points on an object in HoudiniI don’t know about you but I always found stabilizing particles on a geometry in Houdini, especially deforming ones challenging. Over the…
Berk Erdag·May 25, 2025History of SideFX HoudiniEver wondered where and how was this crazy software created? I was wondering myself and decided to do some research and share what I found…
Berk Erdag·Feb 9, 2025Tips & Tricks — Simulating Trees and Plants with Houdini VellumA few months ago I came across two nuclear explosion test videos that were conducted back in 1955 in Nevada Desert. I decided to try to…
Berk Erdag·Nov 13, 2024VFX Roles and What They DoIf you have read my previous articles you might know by now that I am an FX Artist. And that is why most of my ideas and examples are very…